Personal Information ________________________________________________________________________________ Name: Angel Gabriel Díaz Romero
Professional Experience ________________________________________________________________________________
2007-2009: Lead character artist at Grin Barcelona (Barcelona, Spain) - Wanted - (Lead character artist) I was leading a character team of 5 people on a nextgen project during 2 years (xbox 360 and PS3), planning scheduls, working close with the management team, making characters, renders, working with the engine of Grin, adding shaders to the characters, talking with the concept team for every character design, etc. - Terminator Salvation - (character artist)
2007-2009: Freelance character artist. Quantic Dream - Heavy Rain (France) - (Senior character artist) I modeled 2 realistic characters for this videogame, making high and low models, improving the quality and making the textures. Liquid development - (Senior character artist)
2004-2006: 3d artist in Pyro Studios (Madrid, Spain):
2003-2004 ( 3d animation):
2003-2004 (Graphic design):
2002-2003 (Web design):
Others: ________________________________________________________________________________ 2009: My image “hakara” isTop Row (front page) in Zbrush Central, 3dpoder, CGchain, CG gallery, CG-node , 3DTotal and CGtalk. Showed on different magazines as the 3Dcreative magazine, CGarena magazine, 1 making of in Cgarena and the special edition of the magazine EichNews On-line, and added to the turntable gallery of pixologic. 2003: Award winning (first position) in the “I aid of renders” of 3Dpoder Community (3dpoder.com) 2005: My image “the abyss” (El abismo) in cover of 3dpoder. And the Computer Arts magazine requests four images to me of my gallery. 2006: Freelance modeler for figures 3d high poly (Atalaya miniatures)
Software experience ________________________________________________________________________________ 3D Studio Max, ZBrush, Mudbox, Photoshop, Body Paint 3d, Deep Paint 3d, Combustion, Adobe Premiere, Corel Draw, Real Flow, Macromedia Flash, Vray, ACTools, Cloth, Hair. more than 13 years of non professional experience.
Skills ________________________________________________________________________________ Modelling (high and low poly), rigging, skinning, texturing, animation, lighting.
Education ________________________________________________________________________________ E.G.B.: 1989 - 1996 "Public School Manuel Medina", Burguillos (Sevilla). B.U.P.: 1997 - 2001 "Instituto de Educación Secundaria Burguillos", Burguillos (Sevilla). Course from Initiation to Landscape 2001, distributed by the City council of Burguillos, awarded with the First mention of honor and prize to the most popular work. C.E.P.: 2003 (certified of professional specialization): Course of animation with 3D Studio MAX in “System Centers of Formation” (Seville).
Languages ________________________________________________________________________________ English (intermediate level), Spanish (native)
Likings ________________________________________________________________________________ CG, drawing, films, travels, videogames, airsoft, parties :D |