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2007-2008: Lead character artist at Grin
Barcelona (Barcelona, Spain)
- Wanted - (Lead character artist)
I was leading a character team of 4 people on a nextgen project during a year (xbox
360 and PS3), planning scheduls, working close
with the management team, making characters, renders, working with the
engine of Grin, adding shaders to the
characters, talking with the concept team for every character design,
etc.
2004-2006: 3d artist in Pyro
Studios (Madrid, Spain):
- Commandos Strike Force - (lighting and modelling)
I worked as modeler and lighting during 1 year, making
some models for environments, and adding the ambient with lights in the
game.
Later I worked as a character artist during 2
years making characters for 2 projects next gen for console
2003-2004 ( 3d animation):
Achitecture modelling for a company of construction and several
videos of animation for the City council of Burguillos.
2003-2004 (Graphic design):
Excmo. City council of Burguillos. Burguillos,
Seville. Responsable of all the images for
marketing.
2002-2003 (Web design):
Particular company, 8 months like designer of Web pages.
Others:
June of 2003:
Award winning (first position) in the “I aid of renders” of 3Dpoder Community (www.3dpoder.com)
November of 2005:
Image the abyss (El abismo) in cover of
3dpoder. And the Computer Arts magazine requests four images to me of my
gallery.
2006:
Freelance modeler for figures 3d high poly (Atalaya
miniatures)
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