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	<title>Comentarios en: Noa</title>
	<atom:link href="http://www.tiflos.com/2010/05/01/noa/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.tiflos.com/2010/05/01/noa/</link>
	<description>3D Character Artist</description>
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		<title>Por: <img src='http://www.tiflos.com/wp-content/plugins/rpx/images/google.png'/> admin</title>
		<link>http://www.tiflos.com/2010/05/01/noa/comment-page-1/#comment-25</link>
		<dc:creator><img src='http://www.tiflos.com/wp-content/plugins/rpx/images/google.png'/> admin</dc:creator>
		<pubDate>Mon, 17 May 2010 10:03:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.tiflos.com/?p=562#comment-25</guid>
		<description>Me alegro que te guste :) Noa es un personaje muy interesante sin duda! en cuanto al Zbrush, es dificil al principio, pero todo es ponerte, si sabes hacer las maravillas que haces, no tendras problemas en aprender un programa mas! :D

un saludico a ti tambien!</description>
		<content:encoded><![CDATA[<p>Me alegro que te guste <img src='http://www.tiflos.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Noa es un personaje muy interesante sin duda! en cuanto al Zbrush, es dificil al principio, pero todo es ponerte, si sabes hacer las maravillas que haces, no tendras problemas en aprender un programa mas! <img src='http://www.tiflos.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>un saludico a ti tambien!</p>
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	<item>
		<title>Por: ruth2m</title>
		<link>http://www.tiflos.com/2010/05/01/noa/comment-page-1/#comment-15</link>
		<dc:creator>ruth2m</dc:creator>
		<pubDate>Tue, 11 May 2010 09:53:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.tiflos.com/?p=562#comment-15</guid>
		<description>WOW con esta me has conquistado
Barbucci es, sino mi preferido, uno de mis ilustradores más admirados!!
Noa es mi personaje favorito....te ha quedado fantastica, que envidiaaa ZBrush es un programa al que siempre he querido echar mano pero nunca he tenido tiempo para intentarlo (y no se si será demasiado intuitivo)

Un saludicooo</description>
		<content:encoded><![CDATA[<p>WOW con esta me has conquistado<br />
Barbucci es, sino mi preferido, uno de mis ilustradores más admirados!!<br />
Noa es mi personaje favorito&#8230;.te ha quedado fantastica, que envidiaaa ZBrush es un programa al que siempre he querido echar mano pero nunca he tenido tiempo para intentarlo (y no se si será demasiado intuitivo)</p>
<p>Un saludicooo</p>
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		<title>Por: Markus Schmidt</title>
		<link>http://www.tiflos.com/2010/05/01/noa/comment-page-1/#comment-12</link>
		<dc:creator>Markus Schmidt</dc:creator>
		<pubDate>Fri, 07 May 2010 13:08:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.tiflos.com/?p=562#comment-12</guid>
		<description>Hi there!

Love the cartoon sketches. Especially the Noa / Skydoll one. Nice use of the ZSpheres.
Looks cute already as pure ZSpheres : )
Good luck with your future work!

Markus</description>
		<content:encoded><![CDATA[<p>Hi there!</p>
<p>Love the cartoon sketches. Especially the Noa / Skydoll one. Nice use of the ZSpheres.<br />
Looks cute already as pure ZSpheres : )<br />
Good luck with your future work!</p>
<p>Markus</p>
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	<item>
		<title>Por: <img src='http://www.tiflos.com/wp-content/plugins/rpx/images/google.png'/> admin</title>
		<link>http://www.tiflos.com/2010/05/01/noa/comment-page-1/#comment-10</link>
		<dc:creator><img src='http://www.tiflos.com/wp-content/plugins/rpx/images/google.png'/> admin</dc:creator>
		<pubDate>Thu, 06 May 2010 23:28:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.tiflos.com/?p=562#comment-10</guid>
		<description>Hi Ryan, thanks for check my web, I´m glad :)
I made the base in 3dsmax, since for me is easier to make hands there, but I saw some works in zbrushcentral from great artists making the hands directly from zspheres, so it is possible sure. But as I told you I have more control sometimes working in max from a base and after that sculpting in zbrush. But after the base I was working on every detail directly in zbrush, like the hair or the pet (the rat).
Thanks dude, cheers!</description>
		<content:encoded><![CDATA[<p>Hi Ryan, thanks for check my web, I´m glad <img src='http://www.tiflos.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
I made the base in 3dsmax, since for me is easier to make hands there, but I saw some works in zbrushcentral from great artists making the hands directly from zspheres, so it is possible sure. But as I told you I have more control sometimes working in max from a base and after that sculpting in zbrush. But after the base I was working on every detail directly in zbrush, like the hair or the pet (the rat).<br />
Thanks dude, cheers!</p>
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		<title>Por: Ryan</title>
		<link>http://www.tiflos.com/2010/05/01/noa/comment-page-1/#comment-9</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Thu, 06 May 2010 20:59:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.tiflos.com/?p=562#comment-9</guid>
		<description>I really like your work.  I saw this post on zbrush so I had to check out the rest of your stuff.  I just started working with zspheres, but I wonder.... did you make the girl out of zspheres or did you have that base mesh from somewhere?</description>
		<content:encoded><![CDATA[<p>I really like your work.  I saw this post on zbrush so I had to check out the rest of your stuff.  I just started working with zspheres, but I wonder&#8230;. did you make the girl out of zspheres or did you have that base mesh from somewhere?</p>
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