Noa
Mayo 1st, 2010
Noa, the main character of Skydoll. The scene is based on first page of the second book (water). Original design by Alessandro Barbucci.
WIP and views,
Post in ZbrushCentral:
http://www.zbrushcentral.com/showthread.php?p=682155#post682155
Foro 3DPoder
http://www.foro3d.com/f27/modelos-cartoon-86470.html#post755494




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5 Responses to “Noa”
1Ryan
Mayo 6th, 2010 @ 22:59
I really like your work. I saw this post on zbrush so I had to check out the rest of your stuff. I just started working with zspheres, but I wonder…. did you make the girl out of zspheres or did you have that base mesh from somewhere?
2
admin
Mayo 7th, 2010 @ 1:28
Hi Ryan, thanks for check my web, I´m glad
I made the base in 3dsmax, since for me is easier to make hands there, but I saw some works in zbrushcentral from great artists making the hands directly from zspheres, so it is possible sure. But as I told you I have more control sometimes working in max from a base and after that sculpting in zbrush. But after the base I was working on every detail directly in zbrush, like the hair or the pet (the rat).
Thanks dude, cheers!
3Markus Schmidt
Mayo 7th, 2010 @ 15:08
Hi there!
Love the cartoon sketches. Especially the Noa / Skydoll one. Nice use of the ZSpheres.
Looks cute already as pure ZSpheres : )
Good luck with your future work!
Markus
4ruth2m
Mayo 11th, 2010 @ 11:53
WOW con esta me has conquistado
Barbucci es, sino mi preferido, uno de mis ilustradores más admirados!!
Noa es mi personaje favorito….te ha quedado fantastica, que envidiaaa ZBrush es un programa al que siempre he querido echar mano pero nunca he tenido tiempo para intentarlo (y no se si será demasiado intuitivo)
Un saludicooo
5
admin
Mayo 17th, 2010 @ 12:03
Me alegro que te guste
Noa es un personaje muy interesante sin duda! en cuanto al Zbrush, es dificil al principio, pero todo es ponerte, si sabes hacer las maravillas que haces, no tendras problemas en aprender un programa mas!
un saludico a ti tambien!
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